LYCOS RETRIEVER
Webcasting
built 280 days ago
Webcasting is the on-demand or live broadcast of audio and video files on the Internet. The Panel is offering this technology in order to provide a new means of communication with its business partners and customers. In addition, archived events are closed-captioned.
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Webcasting is a video stream of a class or event that is broadcast live to the internet. This is a one-way video and audio broadcast of a class or event you can view on your desktop computer using RealPlayer. All live classes or events are archived at the same time for viewing on demand, anywhere and anytime.
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Webcasting is simply the distribution of information--typically streaming data, such as video and audio--over the Internet. You can create your own presentations with available hardware and software tools or employ a webcasting service help you out. Each method has its advantages--your choice depends on your needs. If you're looking for a "drop it in and go" product, hardware is a good choice. Webcasting software can save you money because you can use commodity PC parts, but it requires more administration. For infrequent webcasters and companies that lack bandwidth, a service provider is a good fit.
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Webcasting, especially live for the masses, is expensive and requires vast amounts of bandwidth. The truth is not every virtual attendee is willing to interrupt his day to attend a Web event. Webcasting isn’t dead.... Here are some tips for using the medium today.
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Webcasting is ... called "netcasting," "Internet broadcasting," or "data broadcasting," although webcasting is more associated with streaming video and audio. Data broadcasting is more about sending news, stock quotes, and related information to subscribers using "push" techniques. Push is the opposite of "pull," which is what you do when you access Web site. With push, Web sites automatically send you information. E-mail is a push techniques that people use to send other people information, sometimes without the recipient asking for it. Think of push in terms of low-bandwidth data broadcasting (stocks, news, sports headlines). Think of webcasting as full multimedia broadcasting.
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"Webcasting" was first publicly described and presented by Brian Raila of GTE Laboratories at InterTainment '89, 1989, held in New York City, USA. Raila recognized that a viewer/listener need not download the entirety of a program to view/listen to a portion thereof, so long as the receiving device ("client computer") could, over time, receive and present data more rapidly than the user could digest same. Raila used the term "buffered media" to describe this concept.
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