LYCOS RETRIEVER
Tron 2.0: Jet Bradley
built 658 days ago
In many ways, TRON 2.0 adheres to the standard conventions of the FPS, but they actually work better within the framework of this game than in others. Sure, you run around, incapacitating enemies and solving simple puzzles, but it is much more satisfying to do so in a perfectly rendered stylized world rather than a world that tries hard to duplicate real-life visuals. It seems bizarre when a conventional FPS hero is shot multiple times, picks up a first-aid kit, and is suddenly hale and hearty. Inside the computer, Jet may have been partially disrupted by rogue programs, but he can restore the health of his code by accessing a patch routine. You don't find weapons lying around behind tables, instead, old data (such as e-mails) and subroutines are in archive bins. You don't search dead bodies for keys or useful items, rather, destroyed programs deposit a core dump that contain extra health, energy and useful permissions and subroutines.
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The processing and transfer speeds are linked to the final feature which sets Tron 2.0 apart from many of its FPS peers - subroutines. Subroutines are upgrades, which Jet can apply in very much the same vein as JC's augmentations in Deus Ex. By searching shimmering archive bins that litter each level, it's usually possible to pick up an upgrade to your overall program which can imbue Jet with a new talent, such as higher jumping, virus protection or even new weapons. Each subroutine comes in incrementing Alpha, Beta and Gold states, which improve the effectiveness of each skill at each stage. Adjustments to your transfer speed ability upon levelling up will allow you to extract data from archive bins faster, while higher processing speeds will allow Jet to disinfect and bad clusters defrag (two symptoms of virus infection), and decrypt unknown subroutines in his memory much faster.
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Disney Interactive is accepting applicants to help beta test Tron 2.0. If you're interested send an e-mail to jetbradley@go.com, according to GameSpot. Make sure you include your name, e-mail, snail mail address, daytime and fax numbers, computer specs, Internet connection speed, and DirectX version. Also include some details about your gaming background. Sign-ups end August 7. Beta players will be randomly selected.
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