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Tron 2.0: Games
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Tron 2.0 Tron 2.0 is the present-day sequel to the 1982 cult film classic. The game is a story-driven, first-person action game that propels you into an alternate universe inside a computer. As Jet Bradley--son of the original film's hero Alan Bradley--you'll combat digital opponents using guns, rods, grenades, missiles, and the iconic Tron disc. With high-tech battles, virtual enemies, and blazing light cycle races, Tron 2.0 combines intense action with a truly unique look.
The multiplayer aspect of Tron 2.0 is simple gaming bliss. Should you play using Light Cycles or simply Disc Arenas, you'll never be at a loss for a good time. The Disc Arena is a mode where 16 players can compete individually or in groups in various disc arenas. The arenas range from very easy, where walls are your only obstacles, to deviously hard, where the floor can be shot out from under you. Points are awarded based on who won the match, not who got the most kills. Still, derezzing your opponent using direct shots or causing them to fall off the grid, are your keys to success.
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1152x864 no AA/no AF Tron 2.0 has role-playing (RPG) characteristics. While not as involved as Deus Ex, still makes it interesting to customize your character. Strategically placed through out the game are three types of "power-ups". There are emails that help to fill in the story. There are permission keys that allow you into different areas or do things like disabling ICP callboxes. Finally, there are segments of code that give you new abilities, armor or weapons.
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Tron 2.0 is shockingly flawed. Given that there are so many good ideas - the skill system, the gorgeous and unique textureless neon design, the mistakes are that much more upsetting. The frequency and the misery of the platforming sections hint at the Disney behind the Buena Vista. It's all-too-easy to imagine a board meeting decreeing less shooting and more jumping on coloured blocks. That the game's finale so confidently sets itself up for a sequel is genuinely disturbing - it smacks of the same ignorance that seems to believe people enjoy the frustration of spending most of their gaming time on a loading screen. Tron 2.0 has proved that the franchise needn't be abandoned, but, unfortunately, it has been handled disappointingly.
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November 2, 2004 - Buena Vista's release of Tron 2.0: Killer App today is almost certain to be ignored. The reasons are numerous, really, starting with the fact that it's a game originally published on the PC, followed by its early 1980s sci-fi/action movie origins. Lastly, there is this other first-person shooter, this over-hyped beast of a game by Bungie that hits retail stores in less than a week.
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Tron 2.0 screen Tron 2.0 was released on the PC in 2003 and was an unofficial sequel to the 1982 film Tron. The game suffers from a handful of game design no-nos, though, that keep it from reaching anywhere near the cult status of the film. It is still fun, if a little bland, but the problems drag it down into the realm of the weekend rental.
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