LYCOS RETRIEVER
Super Star Wars
built 198 days ago
For Star Wars fans, 1992's Super Star Wars was a dream come true. Not only did the storyline follow the movie (more or less), the graphics and sound were state of the art. Although most stages are your standard platform/jump/shoot variety, a few innovative 3D stages let you drive vehicles, including a sandspeeder (on Tatooine) and an X-Wing in the Death Star's trench. The 3D animation looks a little rough, but serves its purpose. In general, the graphics are outstanding, portraying every character and monster you can remember from the original film (and then some). The adrenaline-pumping Star Wars theme sounds crystal clear, as do the digitized sound effects and voice bits.
Source:
The really cool thing about the Super Star Wars games is that, despite the liberties taken with the scenes and characters in the films, it really made the most of what was available. Every inch of the screen was filled something Star Wars. Random background characters became level enemies. Hell, you even fought the secuity eye in the front door of Jabba's palace as a boss. You really sort of felt like the developers were swinging for the fences and trying to cram in as much "game" as possible.
Source:
The previous Super Star Wars games had versions for the Nintendo Entertainment System or Famicom. There was no NES version of Return of the Jedi, as it was a completely new game.
Source:
The entire Super Star Wars series earned mostly acclaim from both critics and fans. Its graphics were considered cutting-edge for their time, with the driving stages employing Mode 7 graphics, a primitive form of 3D of which the Super Nintendo hardware was capable. Particularly well-received was the game's lush sound, with its accurate representation of the film's famous John Williams soundtrack. On the negative side, the entire series would develop a sort of notoriety for its unforgiving difficulty, which would often frustrate all but the most skilled players.
Source:
Generally, Super Star Wars can be said to follow the Star Wars Episode IV: A New Hope plot closely, although some allowances must be made to adapt the story to suit a platform action game. For example, instead of simply buying C-3PO and R2-D2 from the Jawas, Luke Skywalker must fight his way to the top of the Jawa Sandcrawler while leaping from a series of moving conveyor belts. Later stages allow the player to control smuggler and pilot Han Solo or Chewbacca the Wookiee.
Source:
As one of the foremost examples of the space opera sub-genre of science fiction, Star Wars has become part of mainstream popular culture, as well as being one of the highest-grossing series of all time. The movies have become even more popular in recent years with a new generation of Star Wars fans, and is one of the most popular franchises ever.
Source: