LYCOS RETRIEVER
Star Ocean
built 657 days ago
Outside of the game mechanics and in terms of the window dressing, Star Ocean is a pretty impressive - and impressively pretty - game. As previously mentioned, the graphics are excellent for a PS2 title, with great animation and gorgeously crafted environments, as well as some really nice environmental effects and a wide range of different and imaginative areas to wander through. The character designs won't be everyone's cup of tea - they're very typical anime designs, complete with enormous shining eyes, multi-coloured (and nicely animated!) hairstyles, tiny noses and pencil thin necks - but if you're a fan of Japanese manga artwork (we are) then they won't grate particularly.
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The limited edition Star Ocean pack is expect to be around 24,840 yean, which clocks in at around USD 216. The current release date is set for December 27 in Japan. No word yet on a possible North American or European release, though there’s nothing to stop enthusiasts checking out Yes Asia or Play Asia for all your import needs.
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In Star Ocean everyone has a favorite food. If found, eating this food totally replenishes the MP and HP of the character. In some cases, it can be a lot cheaper than the fruit nectar.
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Published by Square Enix, Star Ocean gives you an Action-RPG experience complete with all of the lengthy cut scenes and drama you've come to expect from this company. Star Ocean allows you to play as up to 10 different characters in an adventure that spans multiple civilizations. Simply figuring out where to go can be a task. Add to that the hundreds of items, weapons, Symbology and Battle Skills, and it's easy to get overwhelmed. As Fayt, you'll lead a group of heroes in their quest to reunite Fayt with his parents and solve the puzzle of a mysterious attack on a tranquil resort planet. Is this a simple attack on the Pangalactic Federation or something more ominous?
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The battle system in Star Ocean is truly the highlight of the experience. Combat is conducted in real time, and the player must actively input commands to the characters on the field in order to unleash their assaults upon the enemy. Up to three characters are allowed in battle at any given time, but they can be switched out for members in reserve once the fight has reached its conclusion. While the player can only control one of the three characters at a time, he can switch and take command of any other member at a touch of the L1/R1 buttons, leaving the remaining two members to be directed by the game’s AI. Making excellent use of the PlayStation 2’s analog buttons; a light pressing of ‘Circle’ or ‘X’ will result in a normal physical attack, while pushing the buttons with greater force allows for the execution of up to four equipped battle skills. Each character may ... equip two support skills to aid in combat.
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The faults of Star Ocean: Till the End of Time comes in how the story is formulated in certain aspects as well as how it’s delivered. Too often do you see unneeded parts of story that just seem like its fluff and not really even that interesting or important to the overall story. Most of the “fluff” stems off from playing as a character that comes off as fairly flat and not very well characterized. The “fluff” seems more like a failed attempt to truly characterize the main character. The same sort of feeling rubs off on some other characters, but the main character Fayt suffers the most from this sort of characterization flaw. There are other very unique characters in the game ... most notably being Cliff, Nel, Albel and even the little kid Roger (who seems to just be a comic relief character).
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