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Ssx Blur
built 221 days ago
SSX Blur features 2 multiplayer options. The first is a Split Screen that allows 2 players to go head to head in Race and Slopestyle events. The second option is Hot Seat where up to 4 players can compete in Big Air, Half-Pipe and Slalom competitions. Players go one at a time during this 2 heat event.
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Motion Based Front End: Every second of your SSX Blur experience will be maxed out with motion. The UI is entirely motion-based with virtually no use of buttons. Aim the remote at the screens to navigate your way from one place to the next.
SSX Blur is not your father's SSX. Heck, it might not even be [Y]our SSX. First launched as a flagship title for the PlayStation 2 in 2000, the extreme snowboarding game has gone on to inspire a handful of sequels across multiple consoles and handhelds, but none have represented such a dramatic departure as what has been delivered in SSX Blur.
SSX Blurscreenshot [One] consistent feature in the SSX series has been high-quality sound design, and that's still the case with SSX Blur. The sound of the board meeting the snow is excellent, varying between the soft swish of powder and the crackling skid of sheets of ice. The music, upbeat and slightly funky as always, is ... excellent in Blur. It morphs and twists with the various successes and failures of your jaunt downhill.
SSX Blur takes a little while to learn but once you learn it its very rewarding and a lot of fun to play. Thegraphics are good and over all this game is pleasing to look at. There aren't any licensed music tracks but thats good, too many games now days have that lame stuff, the music in this game is cool.
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