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Shadowrun: Damage
built 184 days ago
The Shadowrun Duels game uses differently shaped and colored dice. The dice are listed below: Dice come in six different colors: white, yellow, blue, green, black, and red. Die color is important because it indicates what you use the die for. You may roll a certain color die only for the purpose for which it is intended.*Black and red dice are “wild cards.” If your figure doesn’t have a black or red damage track, that color die must be rolled only with other color dice — never alone. If your figure has a black or red damage track, you may use that color die to roll for any effect — including moving, dodging, and attacking — without using another color die.
One the most defining aspects of Shadowrun is how its scoring system works. In any other deathmatch game the scoreboard is ranked on kills, where as in Shadowrun you're scored for the amount of damage you've dealt. That way no-one can turn up to your fire fight and snatch the last shot, stealing your kill (*cough* Gavin Ogden *cough*).
pic282281228d40e3pl3.th.jpg The figures used in Shadowrun Duels were six-inch scale (1 inch = 1 foot) action figures with a separate base that had three Clix dials. This let the figures take damage in one of three areas (Head, Weapon, or Body) as they fought in the game.
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