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Saturn (Video Game): Saturn V
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The Sega Saturn (Japanese: セガサターン, Sega Saturn), is a video game console of the 32-bit era. It was released on November 22, 1994 in Japan, and May 1995 in North America. Approximately 170,000 machines were sold the first day of the Japanese launch.
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With two CPUs and 6 other processors, the Sega Saturn was a powerful machine for its time. Special quadrilateral rendering and the 50% more video RAM the Saturn had over the Playstation gave the Saturn a upper hand with RPG, Arcade Games and 2D Fighting game developers; leading to great Saturn classics such as: Panzer Dragoon Saga, Guardian Heroes, Shining Force, Dragon Force, Metal Slug and Radiant Silvergun.
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The Saturn V boosters used in the Apollo program were the greatest rockets ever built. Thirty stories tall, capable of 33 million newtons of thrust at liftoff and able to throw a three-man crew all the way to the moon, each one was a technological marvel that is unlikely to be replicated anytime soon. Only three of the behemoths survive today; one—the engineering test model—is in Huntsville, Ala. It was in Huntsville, at the Marshall Space Flight Center, that the Saturn V was conceived and developed in the 1960s under the auspices of Wernher von Braun.
The Japanese version of Saturn Bomberman ... supported online play via SEGA and Xband's SEGASATURN NETWORKS prepaid-card-based pay-per-play service that utilized the SEGASATURN NETWORKS 14k modem. Players ran prepaid cards with credits for specific SEGASATURN NETWORK-enabled games through the grayish unit's built-in card reader which would then provide access to the SEGASATURN NETWORKS service and online play against others.
Sega Saturn Hardware The Saturn was eventually taken off the market in 1999. When the Dreamcast was released in 1998 it is said that the Saturn virtually disappeared from the shelves overnight in favour of the new 128 bit machine. It had never achieved the success that Sega had hoped for in the Western market, and most people view the machine as a failure. While there were a number of very well written games produced for the console, due to the lack of popularity for the system they remained 'undiscovered' by many gamers until the recent advent of retro gaming.
The mainboard of the Sega Dreamcast EA's popular sports games, due in part to EA's losses from the Sega Saturn, Sega Sports titles helped to fill that void. The biggest competition between Sega Sports and EA Sports in the U.S. was their (American) football and basketball games. This started with one of the launch titles of the Dreamcast, NFL 2K. Both Madden 2000 and NFL 2K were highly regarded, with the Dreamcast boasting a new graphics engine and Madden retaining the same engine that made it solid from the years prior. It was not until the next years release of the games where the Dreamcast proved it's worth in the video game market. This was when NFL 2K1 outsold Madden NFL 2001 with about 410,000 copies.
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