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Sailor Moon: Stories
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Bandai produced a small number of Sailor Moon games, but the majority were handled by a Japanese game company called Angel. Early games were side-scrolling fighters, whereas later games were unique puzzle games, and even later titles chose to go a versus fighting game style. Another Story was the only game to stand out, being a role-playing game. Panic in Nakayoshi World was ... released, an overhead Adventures of Lolo-style puzzle game featuring characters from various Nakayoshi-printed manga. Sailor Moon and Chibi Moon are playable characters.
Sales of Sailor Moon's fashion dolls overtook that of Licca-chan in the 1990s, Bandai suggested that this was due to the "fashion-action" blend of the Sailor Moon storyline. Doll accessories included both fashion items and the Senshi's weapons.[5]
It's true that activity on the forum had dropped to the point where many of the members had moved on. The site's fanfiction library... had been a pillar of the Sailor Moon fandom for more than a decade. As news of the shutdown spread, most of the comments lamented the loss of the treasure trove of stories that had been stored there.
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