LYCOS RETRIEVER
Sabre Wulf: Games
built 267 days ago
The gameplay of Sabre Wulf is a mix of RPG elements and platforming action. As Sabre Man you wander all over a relatively large map covering locations such as Mount Knightlore, the Underwurlde Mines, Blackwyche village and docks and Karnath Jungle. In each of these areas are entrances into the 2D platform levels in which you must rescue treasure, useful objects or people from the Sabre Wulf using good animals to cancel out bad animals. For example the 'boomer' is a small dragon that can blow up almost anything, the 'blubba' is a fat bear you can bounce on to reach higher levels and the Bigfoot will give a nasty rock a kick to smash it. Obviously there are many more creatures to help you.
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For those not in the know, Sabre Wulf is one of the all-time classic Spectrum titles from Ultimate!, the early incarnation of Rare. Ultimate! Play The Game became Rare sometime in the late '80s, and a re-imagining of Sabre Wulf was recently released for Game Boy Advance thanks to Rare and THQ. [Via Malaclyps.]
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The graphics in Sabre Wulf are good, though sometimes slightly large for the creatures they portray. The backgrounds are not unlike a map in a role-playing game but they definitely give you the feeling of a dense, dimly lit jungle with creatures gathered all around just waiting to sink their teeth into you! There is no real problem solving in this game, just hacking away at anything and everything until you find each piece of the amulet and the enterance to the Underworlde. The action is so fast that the lack of deep gameplay is not even missed.
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THQ announced today that Sabre Wulf, the graphical platformer developed by Rare, has shipped for the GBA. The revolutionary platform game includes a mix of puzzles and unique level design. Another much needed "fresh breathe of air" title.
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The savage Sabrewulf has escaped after a stranger has broken the infamous Sabre Wulf amulet. The epic adventure begins as it's your turn to track down the unleashed nemesis. Catch and control magical creatures to hunt the mystical Sabrewulf. Explore expansive levels filled with treasure and traps. This is one video game unlike any other, combining 2D and 3D action and adventure.
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Sabre Wulf borrows the isometric view from Banjo-Kazooie but manages to do away with the disorientation BK had. The actual levels... are done in 2D. In order to stay constant with the 3D view, the 2D levels still have 3D objects and characters. The graphics are very clean and easily discernible, but some of the creatures look too hokey, like they were ripped straight out of some cheap game making software. Banjo-Kazooie also lends its distinct babble-speak for the characters. The result is still amusing, but not as novel.
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