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Rpg Maker: Rpg Maker 2
built 652 days ago
RPG Maker 2 ... has a library of music, battle backgrounds, and all the raw materials needed to make a good quest. For those designers on the go, among those raw materials are 100 pre-made characters and 120 monsters. In fact, for those who are really on the go, there are two modes to begin designing from, beginner and advanced. Beginner uses lots of pre-made elements, whereas advanced gives the user control over every nitty-gritty detail.
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RPG Maker 2000 was the first in the series that introduced the "Runtime Package"... known as "RTP", which was also adopted by the later PC versions. The RTP is a whole set of default graphics, music, and sound effects that are used in RPG Maker 2000, and in most cases, the RTP must be downloaded to the computer to play the games made with RPG Maker 2000. Thanks to the RTP, created games can lessen their file size if a lot of material from the RTP was used.
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Compared to past RPG Maker titles which were limited to 16 Bit 2D graphics, RPG Maker 3 harnesses a fairly decent 3D engine. That doesn't mean you should expect some cutting edge graphics, because the game's engine is centered on the design aspect, and doesn't focus too much on the actual gameplay itself.
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The new battle system is in third-person side view rather than the first person view that was used in the previous RPG Maker programs. In addition, unlike its predecessors, RPG Maker 2003 makes use of a real-time "ATB" system, like in the Final Fantasy games, instead of the classical "turn-based" system. At what point a character or enemy can take actions depends on their agility levels instead of being rigidly defined as a turn.
The music featured in RPG Maker 2000 consists of a large collection of MIDI and, less commonly, WAV files. Through the use of unofficial patches, MP3 files can ... be used, though reliability with said patch has always been an issue. RPG Maker 2003, the successor to RPG Maker 2000, has included official support for MP3 files by popular demand from its users.
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With an interface designed after RPG Maker 2000, SuperSpeedGE is capable of a lot more than its very-limited counterpart, and sports features such as C-style scripting, and multiple media packages. The gamemaker ... boasts such rarely-seen features as MP3 support, a customizable menu sidebar bitmap, UUID per-game identification, and no-script teleports. SuperSpeedGE was accepted into Gaming World's database of gamemakers in only its second alpha release, so it undoubtedly has potential. To learn more, however, you'll have to try it out yourself.
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