LYCOS RETRIEVER
Rollercoaster Tycoon: Chris Sawyer
built 655 days ago
Building on the foundation laid by Chris Sawyer's original RollerCoaster Tycoon and its expansion packs, Loopy Landscapes and Corkscrew Follies, RollerCoaster Tycoon 2 offers more of everything fans of the series have come to love. The basic premise remains the same: players are challenged to create a thriving theme park that houses roller coasters of their own design. Scenarios are provided that test the player's management and creative abilities, and task would-be moguls with attaining specific milestones such as a certain amount of money made from ticket sales, repayment of a hefty bank loan, and other such objectives pertaining to the success of the park. Unlike previous iterations, the 26 in-game scenarios can now be tackled in any order the player desires.
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RollerCoaster Tycoon is a simulation strategy computer game that simulates theme park management. Developed by MicroProse and Chris Sawyer and published by Hasbro Interactive, the game was released for Microsoft Windows on March 31, 1999 and was later ported to the Xbox game console. It is the first game in the RollerCoaster Tycoon series and was followed by RollerCoaster Tycoon 2 and then RollerCoaster Tycoon 3.
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RollerCoaster Tycoon started out in 1996 as a planned sequal to Chris Sawyer's Transport Tycoon. This proposed sequal was soon abandoned and the code of the game was modified to handle roller coasters. By this time, the ex-sequal's name was "White Knuckle". Even when Hasbro became involved, the name was still "White Knuckle". After Hasbro bought Microprose ... the "Tycoon" name was too good an opportunity to pass up, even for a name like "White Knuckle". Microprose's Railroad Tycoon had done so well, Hasbro hoped the same would happen for White Knuckle. The name was then changed from White Knuckle to RollerCoaster Tycoon.
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RollerCoaster Tycoon 3 was created by Frontier Developments in conjunction with Chris Sawyer, the creator of the franchise. The Cambridge, England-based studio has demonstrated its qualifications for the task with its expansions for RollerCoaster Tycoon 2, Wacky Worlds, and Time Twister, as well as with its family friendly console games Dog's Life and Wallace & Gromit in Project Zoo. ~ T.J. Deci, All Game Guide
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RollerCoaster Tycoon is a simulation strategy video game that simulates theme park management in a variety of different settings. Developed by Chris Sawyer and published by Hasbro Interactive, it was released on March 31, 1999. This is the first game in the RollerCoaster tycoon series.
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RollerCoaster Tycoon 3 was developed by Frontier Developments, Ltd. of Cambridge, England, in conjunction with Chris Sawyer, the creator and sole developer of the RollerCoaster Tycoon franchise. A free playable demo of RollerCoaster Tycoon 3 is available for download at http://www.atari.com/rollercoastertycoon. A pre-order program is currently underway allowing consumers that reserve a copy of the game to receive a
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