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Return To Castle Wolfenstein: Game Guide
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The Single Player missions in Return to Castle Wolfenstein are quite varied. Naturally you will encounter many 'Kill everything in sight' missions. After all, why else buy a FPS type game to begin with, if not to kill the enemy. On one mission you escort a tank through an enemy occupied town. Stealth is a virtue in many of the missions. One has you infiltrating an enemy camp and assassinating high-ranking officers.
The game is a return to serious gunfights as well. Over a dozen lethal choices are available to eradicate the Nazi threat, including submachine guns, sniper rifles, and experimental weapons. Damage is location specific, rewarding headshots more than body parts. More emphasis is placed on sniping than charging in with guns blazing. Even at close quarters, the one-shot sniper kill will have you reaching for the Mauser Rifle instead of the MP-40. Sadly, the Tesla and Venom weapons don't deliver the same accuracy or damage in Blazkowicz's hands as when the enemies use them.
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To make the game eligible for sale in Germany, the developers removed the Nazi swastika in Return to Castle Wolfenstein. In its stead, the German forces' logo is a creative logo that is combined from a stylized double-headed eagle (reminiscent to the eagle that was the national insignia of Nazi Germany), and a "W" (standing for Wolfenstein). Every direct reference to the "Third Reich" was removed; ... in that edition, the player is not battling Nazis, but a secret sect called the "Wolves" led by Heinrich Höller, whose name is a pun of the original character Himmler (Himmler roughly translates as "Heavener", Höller as "Heller").
Return To Castle Wolfenstein has you doing just that - returning to one of the grand-daddys of the FPS genre. This game features both a single player campaign, and a multiplayer option.
Autodesk CIO: Billy Hinners This Map Pack is a collection of the official maps released for Return to Castle Wolfenstein, as well as some new maps that were created especially for the Game of the Year edition. You must have your version of Wolfenstein updated to version 1.33 or higher for these maps to work properly.
Return to Wolf is no exception: the audio in this game is easily on par with the terrific sound in Ghost Recon. Bullets make different noises depending on what materials they impact against, the flamethrower emits a breathtaking whoosh when fired, and the screams from Nazi soldiers desperately trying to pat out the flames will make you smile the morbid smile of victory [or in Rob’s case, cackle like a maniacal madman — Ed.]. The sound-design team paid every bit as much attention to detail as the modelers and level designers, and complemented by the game’s dynamic music, the result is an aural masterpiece.
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