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Quests: Skills
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All secondary profession quests grant a few basic skills for the newly acquired secondary profession. Pre-Searing profession quests grant the skills before finishing the quest, allowing players to sample each profession before settling on one. The Crystal Desert profession quests grant the skills upon changing to the secondary profession for the first time. In all cases, you cannot use the skills granted if you change your secondary profession away from the profession that granted the skills, though you do retain the skills should you change back, including a Ranger pet (tied to skill "Charm Animal").
In FINAL FANTASY XI, players will become immersed in an expansive, original storyline that includes quests and boss battles. They can participate in missions either alone or with other party members and acquire skills such as alchemy, leatherworking, jewel crafting, fishing and many more. Various communications tools have been incorporated into FINAL FANTASY XI to assist communication between players, including easy-to-use chat and messaging systems.
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You'll find that upon completing many of the quests in RuneScape, you'll ... receive experience to certain skills. To aid you in determining which quests give experience in a skill, check out the Quest Experience Guide.
Generally, in these types of quests the player is required to obtain raw materials (e.g. chopping or gathering wood for carpentry or fletching, mining ore for smithing, etc.) for their specific trade skill(s) and combine them together with other (sometimes "storebought") items to produce usable items to wear (clothes), equip (weapons), or to sell to other players or NPC merchants for game currency.
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