LYCOS RETRIEVER
Quests: Experience
built 264 days ago
Quests offer the opportunity to obtain great items, large amounts of experience, and just have a fun time. There are quests for all levels, beginning with the First Quest all the way up to the Epic Quest for the Sacred Blade of the Order.
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Most Commodity Quests are simply finding raw commodities and bringing them to a village to be processed or refined. Not all commodities may be able to be processed at every village, but let experience be your guide here.
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Sometimes side-quests even unlock new characters within the game, enhancing the game experience. Some games, such as Star Wars: Knights of the Old Republic, include side quests that exist only for the purpose of character development, so that the player may learn more about the NPCs who have joined his party (which allows the player to promote them to Jedihood), or otherwise give the player a better understanding of the game's storyline or setting (although in this example, some sidequests provide items otherwise unavailable). Planescape: Torment particularly relied on such quests, with much of the back-story exposed during long conversations with other party members. A drawback of this approach when used extensively is that the story is obscured if too much is hidden in character dialogues that the player must remember to access or even arrange to "unlock". Notable criticism of Star Wars: Knights of the Old Republic II: The Sith Lords was levelled at what were seen as plot holes, when they could be filled in with conscious (but unobvious) player effort.
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