LYCOS RETRIEVER
Populous: Ea Japan
built 614 days ago
Populous II has considerably more "divine intervention" effects than Populous. Whereas Populous had eight effects, Populous II has twenty-nine. These are divided into six categories: earth, water, wind, fire, plants and humans. Each category has an individual "strength meter" that determines which effects are available to use. Similarly to the "knight" effect in Populous, each effect category includes a "hero" effect, allowing the player to turn one of his followers into any of six legendary figures in Greek mythology.
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- This is a well designed noticeboard site (credits to PhantomX), dedicated to Populous, which anyone can access. In order to post your own messages, you have to register, but that's no big deal. It provides a good opportunity to talk to players who are not in clans, or who are in different clans, when they have more time than in the lobby. There are only around 30 members at the moment (2 June 2001), probably because it has only recently gone back online after a few months' absence. It deserves to be more widely supported. Site down from early December 2001.
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Populous is the debut work of Italy's 22 year old Andrea Mangia who, at the beginning of 2000, discreetly despatched a demo CD over to Thomas Morr, finding its way into a pile of demos kept by him on his desk. Having eventually worked his way round to listening to it, the music of Populous strikes a familiar chord with Mr Morr, reminding him of early Opiate and Boards Of Canada, complete with a distinct and positively simple musical expression which the compositions on board managed to exude. Over the course of two years a constant exchange between the italian province and the german capital began to flourish, eventually helping to form and mould what would eventually becomes andrea's debut album, named after the ancient numerical system 'quipo' with which the Inca kept track of taxes and goods in storage. Populous' personal quipo now consists of the 'ones and twos' a hip hop DJ uses to rearrange the popcultural 'goods in storage'. It ... consists of the 'zeros and ones' used by a computer to synthesize new compounds from those elements. The result is sublime, starting with the guitar, hip hop beat and spine-tingling flute melodies on 'Bottom 01' and ending up with the more glitched-up and spliced hip hop arrangements of 'Bottom 02', encompassing an array of melodic elegance that devestates most immediately on the magnificent 'Hi Hat The Ro' complete with its melodica and introspectove piano accompaniment.
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Unlike many of the Essential 50, it wasn't the availability of new technology that made Populous possible. An aerial viewpoint and godlike power weren't concepts that would have been bound by graphical limitations of the time. It was a game that could have been realized five years earlier (if not quite as attractively,) but it wasn't until Molyneux somewhat accidentally fell into the world of game design that someone applied the concept.
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The Miwok were one of the most populous groups in California, occupying areas from the Pacific Coast to the foothills of the Sierra Nevada. They included several major linguistic and cultural groups, each of which was further divided into distinct subgroups and numerous individual tribelets.
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If you've tried all the above, and still haven't found the answer you're looking for, you could always try sending an email to the Electronic Arts address hidden away on the Populous site navigation bar (populousfeedback@ea.com). You could ... try the following local EA support addresses (lifted from the Bullfrog site):
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