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Popcap Games
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Popcap Games -- makers of casual hits like Bejeweled, Peggle, and Bookworm Adventures -- have published the results of a recent survey on families and casual gaming. According to the press release, a staggering 92% of the adults surveyed believe that casual gaming gives them common ground to relate to their children and grandchildren.
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SEATTLE, Sept. 4 /PRNewswire/ — PopCap Games, the leading developer and publisher of casual games, today unveiled the results of a survey targeting “white collar” workers who play casual video games. While white collar workers’ consumption of casual games at home mirrored the overall casual gamer audience fairly closely, the survey revealed some surprising facts about the playing of casual games in the workplace — and the motives behind the activity. Among the 7,102 consumers who answered the survey, 40% were identified as “white collar” workers. With conservative estimates pegging the casual games market at over 200 million people, this representative sample suggests that as many as 80 million white collar workers play casual games. Of those white collar workers surveyed, nearly a quarter (24%) said they play “at work” — with fully 35% of CEOs, CFOs and other senior executives saying they play at work.
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Seattle-based PopCap Games said Monday that it has acquired SpinTop Games, a developer of online casual games. Financial terms were not disclosed. PopCap said that SpinTop co-founders Duncan Magee and Craig Hamilton will manage SpinTop as a subsidiary of PopCap. SpinTop is based in Vancouver, British Columbia, and was founded in 2004. The acquisition is the second for PopCap within the last week; it announced last Thursday that it has acquired another developer of casual games, Retro64.
The PopCap Games Company extended its business in 2005 with the acquirement of Sprout Games. This company was a casual games developer company based on Seattle, Washington. The game named as Feeding Frenzy has been created by the Sprout Games. This gaming industry later moved to Seattle to help PopCap to make Feeding Frenzy 2, a sequel to the hit game.
On August 22, 2006, it was announced on Valve software's Web site that PopCap Games had entered into an agreement with Valve software to deliver PopCap's games via Valve's Steam content delivery system. Beginning on August 30, 2006, 17 of PopCap's products became available via Steam. In keeping with PopCap tradition, each PopCap game offered via Steam is available for a free trial period as well as for purchase. [2]
PopCap Games,today announced that it has acquired Retro64, Inc., a leading developer of retro-arcade style action and puzzle games (including Venice, which PopCap published last month). With the acquisition, PopCap has broadened its lineup of hit casual games to include more action-puzzle hybrid titles, and has expanded its internal development capacity in order to bring more games to market. The former Retro64 office, based in Chicago, has become a satellite PopCap development studio and is being managed by Retro64 founder and chief producer Mike Boeh.
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