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Playstation 2: Sony Computer Entertainment America
built 142 days ago
I/O Processor (PlayStation 1 CPU) I/O Bus While the original PlayStation has a pixel fill-rate of 66 MegaPixels per second, the PlayStation 2 has a rate of 2,400 MegaPixels per second. According to SCE, this equals about three times the performance of the top-of-the-line Silicon Graphics Infinite Reality Engine 2. According to Phil Harrison, Vice President of Third Party Relations and Research and Development for Sony Computer Entertainment America, this is close to 20 times the performance of the Power VR (the technology that is the basis for the Dreamcast).
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[A]ccording to questionnaires conducted by Sony Computer Entertainment America and Sony Computer Entertainment Europe, more than 28,000 people have expressed interest in the "Linux (for PlayStation 2)" development kit to date. This led the company to release a new version as Release 1.0 to support users of the worldwide Linux community. The company responded to feedback received from the Beta test program in Japan and modifications were incorporated for "Linux (for PlayStation 2)" Release 1.0.
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FOSTER CITY, Calif., Nov. 2 /PRNewswire/ -- Sony Computer Entertainment America (SCEA) today announced a brand new advertising campaign for PLAYSTATION(R)3 (PS3(TM)) that will include both television and online elements. The new campaign, delivers a high-energy message with a focus on the exciting entertainment value of PS3 and exclusive content found only on PS3. The lineup of advertisements will feature some of SCEA's most highly anticipated first party titles such as Heavenly Sword, Ratchet & Clank Future: Tools of Destruction, Warhawk, Uncharted: Drake's Fortune and Gran Turismo 5 Prologue, along with upcoming third-party exclusives like Haze from Ubisoft and Metal Gear Solid 4: Guns of the Patriots from Konami.
FOSTER CITY, Calif., May 2 /PRNewswire/ -- Sony Computer Entertainment America Inc. announced today six new software titles to be available exclusively for the PlayStation®2 computer entertainment system and the PlayStation® Portable entertainment system. For PlayStation 2, system software titles include Shadow of the Colossus™, Genji: Dawn of the Samurai™ and Neopets: The Darkest Faerie™. For PlayStation Portable, three titles include MediEvil® Resurrection™, The Con™ and Neopets: Petpet Adventures™ -- The Wand of Wishing™. Covering action-adventure to combat genres, these upcoming releases targeted at all ages will be available beginning in August through December 2005.
FOSTER CITY, Calif., April 20 /PRNewswire/ -- Sony Computer Entertainment America Inc. today announced that it has made its PlayStation®2 computer entertainment system more affordable than ever throughout North America. Effective immediately, consumers can purchase the PlayStation 2 computer entertainment system for a suggested retail price (SRP) of $129.99/$139.99 CND. The company expects this latest price move to fuel consumer demand even further.
FOSTER CITY, Calif., May 22 /PRNewswire/ -- Sony Computer Entertainment America Inc. announced today that the top-selling snowboarding franchise for PlayStation(R) is now available for the PlayStation(R)2 computer entertainment system. Combining the most realistic snowboarding ever with the ability to pull off larger-than-life tricks to a hot soundtrack, Cool Boarders 2001 offers the most immersive snowboarding experience to date. Motion-captured animations and input from ten of the world's best professional riders, boards from top manufacturers and wide-open, branching, arcade-style courses come together to make Cool Boarders 2001 the ultimate in snowboarding for PlayStation 2.
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