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Missile Command
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Retriever  > Games  > Video Games  > Atari  > Jaguar 64
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Missile Command 3D is a three-in-one game cartridge. In all three games you control three missile bases protecting a number of cities. You use your bases to fire at the enemy missiles descending on your cities. The object is to defeat as many missile waves as possible before your cities are destroyed.
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missilec.jpg A 3D remake of Missile Command is the sole Xbox Live Arcade release and it comes out on July 4. The enhanced Missile Command replaces the empty black background in the Atari game with a rendered sky and there are cities on the bottom of the screen instead of purple blocks. Also included in the remake is online play through Xbox Live, but I’m not convinced that enough has changed to make it worth s spending 400 Microsoft Points ($5) to play it again.
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Missile Command While staying true to the original arcade classic, the enhanced “Missile Command” for Xbox LIVE Arcade has players acting as regional commander of three anti-missile batteries defending six cities in their zone. As Planet Zardon is under attack by an endless hail of interplanetary ballistic missiles from Krytol, players must act fast to fend off the missiles and keep their cities intact. Gliding across the sky, players complete levels by taking out all enemy weaponry. At the end of a level, players can earn bonus points for the more cities that remain and the fewer missiles that are used.
* Remembrances from the Video Game Masters : Recalling the birth of Missile Command, Dave Theurer said : "The request was for a game where there are missiles attacking the California coast and the player is defending the coast. They said, take it from here and write up a game proposal. In the first proposal it was the California coast. "Part of creating a great game is knowing what to strip away. Some of the first baggage the developers dropped was geographic identifications because of the frightful scenario of the game. And then they stripped away more.
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The Xbox Live release of Missile Command includes both the original version and a new, graphically enhanced version. The versions play the same, but the new graphics are beautiful. The anti-missile turrets shoot lightning bolts, like huge Tesla Coils, rather than the pellet guns from the original version. Cities and turrets break apart into pieces, and explosions ... look great.
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Placing the game in the context of the previous decade, Ed Rotberg said:"The thing about Missile Command is that the world was not nearly as stable politically as it is now. There is a little bit of a spooky message in that whole game when you have that final cloud at the end."
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