LYCOS RETRIEVER
Mig Alley: Korean War
built 263 days ago
"Mig Alley" is a flight sim set in the Korean War with up-close and personal action. "Mig Alley" has air-to-air combat, ground attacks, missions, campaigns, and realistic gameplay. Even though the flight sim was released in 1999 it's still one of the best Korean war flight sims.
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"MiG Alley" is the name given by U.S. Air Force pilots to the northwestern portion of North Korea, where the Yalu River empties into the Yellow Sea. During the Korean War, it was the site of numerous dogfights between U.S. fighter jets and those of the Communist forces, particularly the Soviet Union. The F-86 Sabre and the Soviet-built MiG-15 'Fagot' were the aircraft used throughout most of the conflict, with the area's nickname derived from the latter. Because it was the site of the first large-scale jet-vs-jet air battles, MiG Alley is considered the birthplace of jet fighter combat.
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While the war turned into a stalemate on the ground, MiG Alley remained a hot spot throughout the war. For a time the B-29s continued bombing targets in northwest Korea by day, but when MiG-15s shot down five Superfortresses in a week in October 1951, the big bombers began attacking only at night. Day after day, though, the Sabres (joined by F-84 Thunderjets or F-80s) swept into MiG Alley to meet the MiG-15s rising from their fields in Manchuria. Although the U.S. government directed that these fields were "off limits" to the FEAF aircraft, some of these planes occasionally strayed across the border in "hot pursuit" of enemy aircraft.
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MiG Alley provides five great dynamic campaigns that let you fly the various US aircraft during six months of war. Missions are preplanned in the first four campaigns, so that you can practice for the Spring Offensive 1951 campaign. In the Spring Offensive, you have control of 112 aircraft, 96 of which can fly at any one time. You can either plot each mission yourself as the frontline air commander or simply sketch out general objectives and let your command staff worry about the details. The results of missions can have specific consequences: Knock out a bridge and the Communist advance is slowed, but neglect the enemy airfields, and you'll find a swarm of MiGs on hand to greet you on your way to bridge-busting duty. The dynamic nature of the campaigns makes MiG Alley even more immersive and adds to the appeal of ground-attack "mud-mover" missions that flight sim fans often find less interesting than dogfighting.
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The MiG Alley battles produced many U.S. fighter aces. The top U.S. ace of the war, Capt. Joseph C. McConnell, claimed 16 MiGs, including three on one day. Hollywood immortalized him with The McConnell Story, starring Alan Ladd and June Allyson.[6] The second-highest-scoring U.S. ace, Maj. James Jabara, was the first U.S. jet-vs.-jet ace. Another ace, Frederick C. "Boots" Blesse, claimed 9 MiG-15s in his F-86 Sabre[7] and later wrote "No Guts, No Glory," a manual of air fighter combat that is still studied today.
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MiG Alley is set in the Korean War and is an up-close-and-personal jet sim. You simply keep an eye out for the other guy and shoot him with your guns. You don't have to master any radar modes or missile launch parameters. You won't be getting any of those coldly removed BVR (beyond visual range) kills. Air-to-air combat? Ground attacks?
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