LYCOS RETRIEVER
Metroid Prime: Games
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There are some misconceptions about what type of game Metroid Prime is. It would be wrong to simply classify the game as a FPS. This isn't the Nintendo version of Halo. Yes there are plenty of enemies to shoot but Metroid Prime is so much more in regards to gameplay. In fact if you come to the game expecting a FPS game you'll be in for a surprise. The control system won't initially feel comfortable to a FPS player. The left analogue stick moves you around but you'll need to hold the R button down as well, in order to aim.
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Metroid Prime’s Super NES predecessor, Super Metroid, featured one of the best if not the best soundtracks in videogame history. With that in mind Metroid Prime takes all the tunes you knew and loved from previous Metroid games, such as Super Metroid, and makes them more intense and electrifying than ever! Of course there are plenty of new tunes, most of which feature great techno beats and others remixed classic Metroid tunes. These tunes are so memorable that the next morning you’ll be whistling them on the way to the bathroom, especially the remixed tunes from previous Metroid games such as the theme found in Magmoor Caverns. Surprisingly, all of Metroid Prime’s soundtracks are MIDI, the reason this was done so that the beats and rhythms of tunes would speed up and become more intense when Samus is in trouble. All other sound effects are equally amazing, such as the electrical screech that Samus’s armor emits when falling into a lava pit.
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With Metroid Prime 3: Corruption nearing it's release, Nintendo has set up a new channel on the Wii that can be downloaded for free, in the WiiWare section of Wii Shop. This Channel is focused on the upcoming game and includes a unique Metroid cursor, layout, and several trailers for you to watch. These trailers give you a look into the game's story line and lets you get a great look at the game play. There are new clips available all the time right up to the release of Metroid Prime 3.
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Metroid Prime 3: Corruption is, for the most part, Nintendo's first established franchise to really utilize the Wii's motion-sensing strengths. With the exception of WarioWare Smooth moves, Nintendo's franchises on the Wii have consisted of repurposed GameCube games (Twilight Princess and Super Paper Mario) or titles with traditional control schemes that make little to no use of the Wii's features (Mario Party 8, Mario Strikers Charged and Pokemon). Playing through Corruption, you get the sense that this game was developed with the Wii in mind, a feeling that precious few titles have ... far evoked.
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As in previous Metroid games, Prime takes place in a large, open-ended world with different regions connected by elevators. Each region has an entire set of rooms separated by doors that can be opened with a shot from the correct beam. The gameplay revolves around solving puzzles to uncover secrets, platform jumping, and shooting foes with the help of a 'lock-on' mechanism that allows circle strafing while staying aimed on the enemy. The game is the first in the series to use a first-person view as opposed to side scrolling, except in Morph Ball mode, when Samus's suit transforms into an armored ball and the game uses a third-person camera.[8]
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For those unfamiliar with the Metroid series the set-up for Metroid Prime may need a little explaining. Although it is the 5th game in the series, chronologically it actually takes place almost immediately after the original Metroid (NES 1986.) Once again the player assumes the role of interstellar bounty-hunter Samus Aran, clad in a seriously funky combat suit and hot on the trail of the wicked, insect-like Space Pirates (yes, "space pirates") after fighting her way through their hoards of genetically-enhanced creatures on the planet Zebes where they were doing illegal research on metroids, a mysterious alien life-form that can suck "life" out anything it touches. Metroid Prime picks up the story right where Metroid leaves off, as Samus tracks the fleeing space pirates back to their current secret base on Tallon IV where they have resumed their metroid research. The game begins as Samus boards a derelict pirate spacecraft in orbit over Tallon IV, but it isn't long before the action goes planet-side and the player has the chance to explore and uncover the secrets of the new space pirate operation as well as even darker secrets that lurk deep beneath the planet's surface.
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