LYCOS RETRIEVER
Lunar Jetman
built 654 days ago
Lunar Jetman is a ZX Spectrum video game developed and released by Ultimate Play The Game in 1983. The game is the second in the Jetman series, following on from his adventures in Jetpac. In the game, Jetman has to defend the Earth (and himself) from a hostile alien base. The game was written by Chris Stamper with graphics by Tim Stamper.
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[F]or all its arcade trappings, Lunar Jetman is not an arcade game. Not in the way these things were counted back in the early eighties. Attempts to zoom around the screen like a mad thing shooting everything that moved met with almost immediate failure - on the rare occasions that the initially confusing and, 20 years later, still crippling controls didn’t lead to immediate death at the hands of a flying green rectangle, you would run out of fuel and die when a kamikaze red thing thundered into the earth taking you with it. Further experimentation showed that occasionally hiding out in the truck thing you started next to replenished your fuel supply.
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Lunar JetMan is a really good JetPack clone. It involves you flying around a lunar arena collecting the necessary parts to rebuild your space ship. Additionally, this version allows you to drive a lunar buggy around which you can fit guns to.
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Lunar JetMan was a great game - just incredibly difficult on the speccy’s rubbery keys. Finding that missile base and staying alive was frustrating - but should be a lot easier with the 360’s new-fangled controller!
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Seeing this advert on the telly takes you right back to the halcyon days of Manic Miner, Ant Attack, Lunar Jetman and the Pi-man. Well - it would if the Emailer had an 8bit colour screen with a resolution of 256x192 pixels.
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