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Lego Star Wars: The Video Game: Lego Star Wars Ii
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Lego Star Wars II: The Original Trilogy is the sequel to Lego Star Wars: The Video Game. It was released on September 12, 2006. The game was released concurrently with the DVDs of the original, unaltered films of the original trilogy. The game is available on the Xbox, Xbox 360, PlayStation 2, GameCube, PlayStation Portable, Nintendo DS, Game Boy Advance, and PC.
With so many characters available in LEGO Star Wars II, the game presents endless replayability possibilities as you take the character of your choice through Free Play mode. "You can make Darth Maul a hero of the Rebellion," says Perkinson. "Or you can have Grand Moff Tarkin take on the rancor at Jabba's Palace. Or help General Grievous train with Yoda on Dagobah."
TIPS: In the console versions of Lego Star Wars II, go up to the bartender in the Cantina Bar (the game's starting hub), highlight the code section with the "?" icon and enter HUF729 to immediately unlock the Hoth version of Luke Skywalker (rather than waiting until you reach the Hoth level).
One of LEGO Star Wars II's most amusing new features is the Character Customizer. More than 60 playable characters, and their assorted heads, torsos, midsections and legs, can be unlocked throughout the course of the game. These parts can then be mixed and matched like actual LEGO minifigures to create the likes of Darth Threepio, Stormbacca or Ewok Organa -- there are literally millions of possibilities!
The upgraded Character Customizer includes all Prequel Trilogy characters for the first time, while ... expanding its customization options well beyond those in LEGO Star Wars II, for millions more possibilities. Create cross-Trilogy mash-up characters like Han Windu and Lando Amidala.
This combination of straightforward mechanics and a clever use of strategy is what makes LEGO Star Wars so fun to play. But character selection for battles and the occasional door access isn't all there is to it. Part of the game's brilliance is how it mixes puzzles with combat and how it makes use of the LEGO license by allowing players to build or destroy structures. Fans of the first game are no doubt familiar with this system, but LEGO Star Wars II has added a few new goodies to make the puzzles that much more elaborate and the pace that much faster. The fact that any non-droid character can now build instead of just a Jedi, for example, encourages the use of non-force personalities more than before. Multi-screen puzzles with a couple of multi-solution outcomes are ... welcome additions, while the inclusion of about a billion secrets is a good thing too.
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