LYCOS RETRIEVER
Knight Lore
built 200 days ago
The Filmation style was extremely influential in the period immediately following the release of Knight Lore and Alien 8, and it was copied extensively by other publishers in titles such as Fairlight, The Great Escape, Batman, Head Over Heels and Solstice. Later, Rare, the company that Ultimate Play The Game evolved into, reprised the style themselves with their releases Snake Rattle 'n' Roll (NES and Sega Mega Drive) and Monster Max (Game Boy; written by Bernie Drummond and Jon Ritman, the authors of the aforementioned Batman and Head Over Heels). Cadaver by the Bitmap Brothers, released on the Amiga and Atari ST in 1990, bore striking similarities to Knight Lore, and even named the game's location "Castle Wulf" after Knight Lore's prequel Sabre Wulf. Later titles such as the UK-developed Sonic 3D (Sega Mega Drive and Sega Saturn) and Moonpod's Mr. Robot (Microsoft Windows) (which takes a great deal of influence from Alien 8), have adopted similar isometric graphical styles and gameplay.
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Ultimate, an acclaimed mid-eighties game developer, established the genre with Knight Lore (1984), the first of Ultimate's isometric puzzle/adventure games for the Spectrum computer. In the game, Saberman, a recurring character in Ultimate games, must gather 14 objects in order to lift his werewolf curse. Development: Chris Stamper, Tim Stamper
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Games from that time like ‘Knight Lore’ and ‘Alien8’ were punishingly difficult and you couldn’t save. I recently went back and played Knight Lore using a Spectrum emulator, which was great, because it allowed me to save, and I could ... pull up a map from the web at the same time so I didn’t forget where I was going. It’s still a really great game, but perhaps far too hard for today’s gamers.
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[T]aking the role of Sabreman, the player must find the wizard Melkhior, then scour Knight Lore castle to retrieve the objects successively requested by his cauldron. Once collected, the objects must be returned to Melkhior, and dropped into the waiting cauldron. Successfully following all of the cauldron's requests within a forty day period frees Sabreman from the curse of lycanthropy cast upon him by the Wulf encountered in Sabre Wulf.
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