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Final Fantasy Tactics Advance: Game Boy Advance
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The world of Final Fantasy returns to Game Boy Advance! When Marche and his friends, Mewt and Ritz, open an ancient magical tome, their small town of St. Ivalice transforms into a kingdom of swords and sorcery known as Ivalice. To return his world to normal, Marche must join a clan and take up the sword, learn magic and fight his way through
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Japanese media outlets are reporting that, as the A2 in the name might have suggested, this new game is being developed as a sequel to Final Fantasy Tactics Advance, the Game Boy Advance entry in the series. Details beyond this were not revealed in today's announcement.
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Thanks in no small part to the success of Final Fantasy Tactics, American gamers have been treated to a mini-renaissance in this niche genre. Games like the Game Boy Advance (GBA) version of Tactics Ogre, Atlus' recently released Disgaea for the PlayStation 2 (PS2), and the much anticipated Fire Emblem for the GBA are dishing out loads of strategy RPG goodness to a market starving for more.
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The first fruit of the relationship thaw between Squaresoft and Nintendo is Final Fantasy Tactics Advance for the Game Boy Advance. Initially, the title was announced as a port of the original Playstation sleeper hit, then as a “remix” of the original, then as a completely new title.
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The game ... supports three color palate versions each one tailored to the medium that you will be playing the game on: The GBA, the GBA SP, or TV-mode for the Game Boy Advance Player. The games graphics are crisp and clear on all the modes and look surprisingly grand on a TV using the GBA Player.
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The game’s sound is competent; for the GBA, the music is extremely catching, capturing both its epic and upbeat fantasy elements. The music and sound effects... sound somewhat tinny through the Game Boy Advance audio system.
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