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Final Fantasy Tactics Advance: Characters
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Next, save Final Fantasy Tactics Advance data on both save slots on the cartridges. Then, trade the item/character you want duplicated from the second save slot of the first cartridge to the second GBA/SP.
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Like Final Fantasy III, Final Fantasy V, the original Final Fantasy Tactics, and even Final Fantasy X-2, FFTA features a “Job” system. Unlike, say, Final Fantasy X, where each character had a predefined set of abilities (more or less), with one character as the black mage (Lulu) and one as the knight (Auron), the job system allows any character to earn any job. Naturally, each job or class has different abilities. For example, thieves can steal, while black mages cast powerful destructive magic. Unlike Final Fantasy Tactics, but in line with Final Fantasy VI and Final Fantasy IX, characters can gain new abilities when they equip weapons. Unless the ability is mastered... the character will be unable to use the ability unless the weapon is equipped.
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Combat takes place on a quasi 3D map that does a brilliant job of imitating the original Final Fantasy style maps from the PlayStation version. Each map is multi-leveled, as well as having multi-terrain. Each of these factors can be used to your advantage during combat. For example, finding your way to higher ground will grant your character a bonus to hit, as well as a bonus for defense.
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Like several installments in the series, Final Fantasy Tactics features a character class system, which allows players to customize characters into various roles. The game makes extensive use of most of the original character classes seen in earlier Final Fantasy games, including Summoners, Wizards (Black Mages), Priests (White Mages), Monks, Lancers (Dragoons), and Thieves.[9] New recruits start out as either a Squire or a Chemist, the base classes for warrior and magician jobs, respectively. The game features twenty jobs accessible by normal characters.[9]
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Played from a three-quarter overhead perspective, Final Fantasy Tactics involves moving characters in a turn-based fashion atop grid-like battlefields with varying elevations. Each character is skilled in one of five professions (knight, white mage, black mage, archer, and monk), which influences the types of attacks he or she can use on the enemy. Unlike the PlayStation game, each battle is presided by a judge who will act as a referee during the action. Only lawful moves and techniques are sanctioned in battle to prevent chaos.
Final Fantasy Tactics Advance Screenshots Strategy, or tactics is the one big deal in this fairly unconventional Final Fantasy title. You’ll find yourself in a huge number of fights, which tend to be reasonably fun in themselves. The combat area is seen in an isometric view, and at the start of a match you position a number of members of your clan on the battlefield, which is split into a large number of boxed fields. Characters move up and down, right or left on these boxed fields, much like in other turn-based strategy games. A character can do two things in his or her turn; moving around, and using an action (attacking, using a health potion, etc). There are five races and over thirty professions, like your typical paladin, warrior, white mage, black mage, thief, etc.
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