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Assassin
built 654 days ago
Assassin Description: The Assassin is the master of dealing quick, lethal blows. Assassins often function as spies, informants, killers for hire, or agents of vengeance. Their training in anatomy, stealth, poison, and the dark arts allows them to carry out missions of death with shocking, terrifying precision. Most Rogues, Monks, and Bards who choose this class become examples of the classic assassin skulking in the shadows with a blade carrying certain death. Fighters, ex-Paladins, Rangers, Druids, and Barbarians operate as warrior-assassins, with as much ability to kill in combat as from the shadows. Sorcerers, Wizards, and Clerics may be the most terrifying assassins of all, for with their spells they can infiltrate and slay with even greater impunity.
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A female Assassin in Luxon armor The Assassin is a ninja-themed profession introduced in Guild Wars Factions. Complemented by their primary attribute, Assassins are capable of dealing large amounts of damage in quick, short periods of time. As its name suggests, Critical Strikes increases the Assassin's chance to inflict a critical hit. Furthermore, successive points in Dagger Mastery increase their chances to double strike - that is, hitting a target twice in one attack. Despite being lightly armored, Assassins possess several self-enhancing stances and enchantments that may increase attack speed or chances to block. The Assassin's key ability is the Shadow Step.
Powers/Abilities: The Assassin has Class 100 strength. She has an arsenal of weapons, is mutable in appearance, and can survive the high pressure of the sea. She ... has a nuclear self-destruct option, though she is actually able to survive.
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At 2nd level, the Assassin gains the ability to cast Ghostly Visage once per day. At 5th level, the Assassin gains the ability to cast Darkness once per day. At 6th level, the Assassin gains the ability to cast Invisibility once per day. At 9th level, the Assassin gains the ability to cast Greater Invisibility once per day.
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The first half of Assassin’s Creed is a truly clairvoyant experience. You’ve never played anything like it. The sagacious story, incalculable crowd interaction, and unprecedented freedom to traverse the environment how you choose are landmark moments. Over time, repetition rears its ugly head, combat becomes a necessary routine, and dimwitted foes snatch you out of the third crusade and remind you that you’re playing a game.
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