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Armored Core: Games
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Armored Core 4 is a video game for the PlayStation 3 and Xbox 360. It is the 12th installment of From Software's Armored Core series, despite being titled Armored Core 4. Armored Core 4 is set in the future, where a great war has left the nations of Earth devastated and their respective governments taken over by corporations. The game features a system for personalized customization of the player's mech and an online mode where players can battle each other over the PlayStation Network or Xbox Live. The game is similar to the MechWarrior series and is the spiritual sibling to From Software's other mecha-based game, Chromehounds.
Armored Core 4 is a rather confusing introduction if you're stumbling onto this series for the first time. It’s incredibly hard to understand the campaign since you’re never given any background or an explanation of exactly who you are in the game. There’s a vague story about six mega-corporations taking over the world and the need to take them out using an armored core, but that’s the extent of the narrative set up. Between each of the campaign’s six chapters, you’re forced to sit through indecipherable cutscenes that attempt to elaborate on the plot; ... these end up being meaningless because you weren’t given any idea as to what was going on in the first place. Figuring out what’s going on ranks higher in difficulty than actual combat.
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The expansion to Armored Core 2 runs on the same game engine as its predecessor but features a number of changes in the way the game is played. There is no trial mission in Another Age that kicks the game off, the player is simply thrown into the world with their AC and their first job offer right there waiting for them. The Arena, which played a significant role in Armored Core 2 has been scaled back a bit, but a fair number of the game's missions involve one-on-one combat with other Ravens in a set-up not unlike Amored Core 2's Arena. Another Age has no expressed plot, it is more a portrait of the life of a mercenary, always bouncing about from place to place and not getting tied down to any one particular cause. Occasionally recurring elements pop up from time to time as the game progresses, but there is no defined storyline to the game. While there is no storyline there are over 100 separate missions that make up the mass of the game, the largest Armored Core title to date, and each mission plays out in a specific area of the world map screen that would reappear in following AC titles down the road.
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Armored Core: Formula Front is fine for deaf gamers. Whilst there is speech in the game there is only a very small amount and it's certainly nothing of importance. Virtually all of the information is shown in text and deaf gamers will be able to fully enjoy the game. In some of the e-mail messages you receive there are movie files that you can watch. These vary in nature and can be tutorial movies and can ... be news files that show you some of the latest battles. There is no speech in these and text is used throughout, making them completely deaf gamer friendly.
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In the end, Armored Core 4 is simply not worth picking up. It’s not offensively bad by any means, but it should have been much, much better - it’s just an average game from top to bottom, and a disappointing next-gen start for an otherwise solid franchise.
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The story in Armored Core 2 has changed from the original. A war was waged that required the surviving inhabitants of the planet to seek refuge underground, which is where all the battles from the previous Armored Core games took place. Now, it is decades later. The surface that was once uninhabitable is beginning to blossom again. The corporations, noticing that their underground resources were nearly spent, decide to form an alliance. Working together, they're are able to begin repopulating the surface.
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