LYCOS RETRIEVER
Alien Syndrome: Weapons
built 186 days ago
Perhaps the biggest difference between the PSP and Wii versions of Alien Syndrome are in the controls. On the PSP, your movement and aiming are both handled with the analog stick, and when you start firing a ranged weapon, you'll lock into the direction you're facing. On the Wii, movement is handled by the analog stick on the Nunchuk, though you'll control your aiming reticle with the Wii Remote, and wherever you point is where your character will shoot.
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No RPG can be without some sort of companion that tags along, and Alien Syndrome has that, as well. She’ll have a robot bravely fighting by her side that can ... improve your weapons and armor. It’s good to actually have a companion worth a damn for a change.
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Alien Syndrome features 20 different weapons including flamethrowers, quad-barreled lasers, nanobot swarms that dissolve enemies, and incendiary grenades that shoot fire geysers from the ground. Each weapon offers advantages and disadvantages, dependent upon how it is used and the specializations players have chosen to adopt. Alien Syndrome's fast-paced combat ... allows for any number of combat strategies to defeat over 100 different alien enemies at one time.
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